Refactoring in C#: is the process of restructuring and improving the internal structure of your code without altering its external behavior.
The goal is to enhance :
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Efficiency
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Code readability
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Maintainability
When should we refactor the code?
These are some situations when we should refactor the code
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Refactor when the code becomes hard to read or understand
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When you see a code smell its time to refactor
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Refactor when fixing bugs ( if you feel need of it)
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Refactor the code when better performance is your concern. Although it should be kept in mind while developing first time.
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Integrate refactoring when dealing with legacy code to modernize and align it with current coding standards and practices
Important : Make sure that your all test cases pass after refactoring the code
Common refactoring techniques
Here are some common refactoring techniques in C#:
1/ Create a new method to encapsulate a portion of existing code
If you have a lengthy code block performing a specific task within a method, you can extract that block into a separate method with a meaningful name.
Suppose we have this code :
It can be replaced with this :
2/ Improve code clarity by giving variables more descriptive and meaningful names
If a variable has a vague or misleading name, renaming it can improve code clarity
3/ Replace hard-coded numerical values with named constants
If you have a constant value used in multiple places, define it as a named constant to enhance code readability and maintainability.
4/ Group related parameters into a single object to simplify method signatures
If a method has multiple parameters that logically belong together, create a parameter object to make the method more cohesive.
5/ Replace conditional statements with polymorphic behavior through inheritance and interfaces
If you have a series of conditional statements that determine the behavior of an object, consider using polymorphism for a more extensible and maintainable solution.
6/ Replace a class hierarchy with composition to achieve greater flexibility and maintainability
Instead of using deep class hierarchies, favor composition to assemble behavior from smaller, more focused components.
7/ Define an interface based on the public methods of a class to promote loose coupling and flexibility
If multiple classes share similar behavior, extract an interface to enable polymorphism and interchangeability.
8/ Give appropriate variable names in lengthy expressions for better understanding
In this refactoring, we break down the complex expression into more manageable parts.
Happy Refactoring :)
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